In this discussion, we went through the examples students brought in. We found that many of the "visually pleasing" examples that were shown are actually relatively simple websites without much content (for instance Apple's website or Coin's website). Another example was a GNU command line manual, which presents information very succintly but does not actually look very nice.
This discussion went pretty well. I made the mistake of not requiring students to bring in examples of screens (In fact, I explicitly said that it didn't have to be software). This cause some issues because we were trying to use some of the more software based principles to judge photos. It was also helpful to have some examples prepared myself.
This lecture went pretty well. I think there was a good balance of examples and rules of thumb. I wish I had gotten into a few more software based principles (such as drawing attention towards actions we want to take).
Different groups of students took different approaches to this discussion. All together, most students cited the lack of visual hierarchy in the examples. Likewise, alignment and the overuse of fonts came up quite a bit. There was also a common thread about how the ads on a screen often fight for the attention.
This exercise went quite well. It gave students a chance to practice some of the techniques we had discussed. I think it was good to print out the screens on large paper (24in x 24in).